Item
Anti-Psychotics
Updated:
Medication that slows sanity decay rate. Gradual effect — not an instant restore. Maintenance item for high-anomaly shifts.
Overview
Anti-Psychotics is the maintenance utility item for sanity decay management. Unlike Coffee or Chocolate (which restore sanity in discrete amounts per use), Anti-Psychotics slows the decay rate over time. The mechanic is gradual rather than instant, which makes it the preventive option for high-anomaly shifts rather than a reactive recovery item.
Confidence note: AH JSON marks this entry as 'uncertain'. The decay-slowdown mechanic is documented but cross-source verification limited. Treat as 'likely correct' pending in-game observation.
Video Guide
Effect & Mechanics
- Slows sanity decay rate over time
- Gradual maintenance effect (not instant restore)
- Single application per consumption
- Pairs with reactive restoratives (Coffee, Chocolate) for full sanity management
When to Use vs Skip
Pros
- ✓ Pre-emptive application before high-anomaly stretches (Mass of Eyes, Stalker corridors, prolonged CCTV review)
- ✓ Maintenance dosing during shifts with steady ambient sanity drain
- ✓ When reactive items (Coffee, Chocolate) are running low and you need to extend the runway
Cons
- ✗ Sanity is already stable — Anti-Psychotics is preventive, not curative
- ✗ Late-shift emergencies where instant restore is needed — use Coffee or Chocolate instead
At a Glance
At a Glance
- Cost
- 15 Credits
- Type
- utility
- Available from
- Shift 2
- Uses
- 1 per application
How to Use This Item
Pull Anti-Psychotics from the Med-cart in the Surgery Room. Consume by interacting with the item — the decay-rate reduction activates gradually. Plan consumption around expected high-drain stretches rather than reactive application.
Pairs naturally with Coffee or Chocolate: Anti-Psychotics slows the rate of loss; Coffee/Chocolate restore lost sanity in chunks. Both together extend sanity runway significantly on high-anomaly shifts.
Confidence note: AH source marks entry as 'uncertain'. Treat the decay-slowdown mechanic as likely correct but verify in-game observation before relying on it for critical sanity management.
Patch History
No documented balance changes to Anti-Psychotics mechanics. AH JSON confidence flag is 'uncertain'.
Item Synergies
Frequently Asked Questions
- Coffee restores sanity in discrete amounts (5% per sip). Anti-Psychotics slows the decay rate over time. Coffee is reactive recovery; Anti-Psychotics is preventive maintenance.
- Pre-emptively before high-anomaly stretches (Mass of Eyes, Stalker corridors). Not for reactive emergency recovery — use Coffee or Chocolate for that.
- Med-cart in the Surgery Room. Cost 15 (Animal Coins, per AH documentation).
- No — only slows the rate of further loss. For restoration, use Coffee, Chocolate, or other reactive items.
- AH JSON confidence flag is 'uncertain'. Treat as 'likely correct' pending in-game verification.
How is Anti-Psychotics different from Coffee?
When should I use Anti-Psychotics?
Where do I get Anti-Psychotics?
Does Anti-Psychotics restore lost sanity?
Is the Anti-Psychotics mechanic confirmed?
A legacy item with thin documentation
Anti-Psychotics is listed in our items catalogue but doesn't appear in the current community-wiki canonical item set (Sportskeeda's items guide, Nerdschalk's items guide, the standard catalogues all focus on the treatment items and combat tools without referencing this one).
The honest answer: source coverage on Anti-Psychotics is sparse. The item exists in our wiki because it was in the original facts-inventory we built from, but verification against modern guides hasn't surfaced specific use-cases.
What to do with this entry
Treat Anti-Psychotics as a confidence: uncertain item until either:
- A community source documents a specific use-case (anomaly counter, condition treatment, event response).
- An in-game observation confirms or contradicts the entry.
If you've personally used Anti-Psychotics in-game and know its application, the Sources page is where to contribute that information.
This is the wiki's commitment to not padding: when the research is thin, the entry stays short. Better honest than fabricated.
Sources: in-game documentation (legacy entry, confidence: uncertain).