Item
IV Bag
Updated:
Fluid replacement bag for Dehydration — requires IV stand setup and takes time to administer.
Overview
IV Bag is the Dehydration treatment item with a distinctive administration mechanic — unlike most single-use cabinet items, IV Bag requires setup (IV stand) and has a non-trivial application time. This makes it the slowest treatment item to apply, but the rehydration effect is documented as resolving the Dehydration condition fully on completion.
The secondary use per AH cross-reference: IV Bag is one of three documented cancel options for the Death Ritual event (alongside Coffee and Eyedrops). If a patient is caught in a Death Ritual, applying an IV Bag interrupts the ritual and saves the patient — this is the same mechanic as Coffee or Eyedrops but with the IV-specific setup overhead.
Confidence note: AH JSON marks this entry as 'uncertain'. Treat the rehydration mechanic as documented but with cross-source verification limited.
Video Guide
Effect & Mechanics
- Treats the Dehydration patient condition
- Cancel option for Death Ritual event (alongside Coffee and Eyedrops)
- Requires IV stand for administration
- Longer application time than most single-use treatments
- Single-use per application
When to Use vs Skip
Pros
- ✓ Patient confirmed with Dehydration via diagnostic workflow
- ✓ Death Ritual event when Coffee and Eyedrops are unavailable
Cons
- ✗ Time-pressure event when faster treatments are sufficient — IV setup takes longer than alternatives
- ✗ Patient has a non-dehydration condition — wrong-treatment penalty applies
At a Glance
At a Glance
- Cost
- 15 Credits
- Type
- treatment
- Available from
- Shift 1
- Uses
- 1 per application
How to Use This Item
Pull IV Bag from Supply Room shelf B. Setup requires an IV stand at the patient's location — confirm the stand is available before committing. Apply to the patient; the rehydration takes longer than most single-use treatments. Plan around the time cost — don't pull IV Bag mid-emergency when faster alternatives are available.
For Death Ritual cancellation: IV Bag is the slowest of the three cancel options (Coffee, Eyedrops, IV Bag). Use only when Coffee and Eyedrops aren't in inventory. The setup time may push the cancel window close to expiry.
Confidence note: AH source marks entry as 'uncertain'. Cross-source verification limited — treat the rehydration mechanic as 'likely correct' pending in-game observation.
Patch History
No documented balance changes to IV Bag mechanics. AH JSON confidence flag is 'uncertain'.
Item Synergies
Frequently Asked Questions
- Dehydration. Single-condition primary use — fluid replacement to rehydrate the patient.
- Requires IV stand setup and a non-trivial application time. Most single-use cabinet items resolve instantly on application; IV Bag has a multi-step administration.
- Yes — one of three documented cancel options alongside Coffee and Eyedrops. Slowest of the three due to IV setup overhead.
- Supply Room shelf B. Standard cabinet stock at a cost of 15 (Animal Coins, per AH documentation).
- AH JSON confidence flag is 'uncertain'. The rehydration use is documented but cross-source verification is limited.
What condition does IV Bag treat?
Why does IV Bag take longer than other treatments?
Can IV Bag cancel a Death Ritual?
Where do I get IV Bag?
Is the IV Bag mechanic confirmed?
The Dehydration treatment with a fatal-misuse risk
IV Bag is the dedicated treatment for the Dehydration condition. Unlike most treatment items where the wrong-application failure mode is silent (item fails, patient stays in condition), our existing data flags Dehydration as having a rapid-decline-to-death wrong-treatment consequence.
The implication: misdiagnose a Dehydration case and apply something else (Cooling Gel, IV when the patient actually needs something different), patient health drops fast.
Diagnostic confirmation matters most here
For most easy-tier conditions, "fetch the closest matching item and try it" is a viable strategy when time is short. For Dehydration, that strategy is dangerous. The recommended workflow:
- Open the patient symptom panel before fetching anything.
- Confirm Dehydration specifically (sunken eyes, pale, thirst dialogue).
- Fetch IV Bag.
- Apply.
Skipping the diagnostic step on a suspected Dehydration patient is the only easy-tier condition where the cost of guessing wrong is run-failing rather than just patient-failing.
Note on IV Drops vs IV Bag naming
Some community guides use "IV Drops" interchangeably with our "IV Bag" entry. They refer to the same treatment item; the slug difference is historical naming in our catalogue. Both names point to the Dehydration counter.
Sources: in-game documentation, Sportskeeda items guide.